Dota 2 Update - April 12th, 2018
t7.13:
==
* Aegis now has an alt tooltip that explains how to pronounce the item
* Tier 1 Tower Team Bounty reduced from 120 to 100
* Tier 2 Tower Team Bounty reduced from 200 to 120
* Tier 3 Tower Team Bounty reduced from 200 to 140
* Tier 4 Tower Team Bounty reduced from 200 to 160
* Range barracks team bounty reduced from 150 to 100
* Filler buildings gold bounty from 125 to 75
* Ranged creep average gold bounty reduced from 57 to 54
* Glyph duration increased from 5 to 6
* Melee Barracks HP increased from 1500 to 1800
* Shrines HP increased from 1500 to 1750
* Shrines now have 5 HP regen
* Rescaled Level 12->25 respawn time curve to be slightly less early and the same later on (changed from 48/52/54/56/58/60/70/74/76/78/82/86/90/100 to 44/46/48/50/52/54/65/70/75/80/85/90/95/100)
* Removed hero class specific perks, the bonuses now affect all classes.
* Removed Status Resistance as a Strength based attribute bonus
* Rebalanced str/int/agi bonuses below (they still provide +1 bonus damage to primary attribute holders)
* Primary Attribute now provides +25% more benefit to the bonuses it provides
Old Strength:
--
20 Health
0.71% HP Regen
0.15% Status Resistance
New Strength:
--
18 Health (+25% for str heroes: 22.5)
0.55% HP Regen (+25% for str heroes: 0.68%)
+0.08% Magic Resistance (+25% for str heroes: 0.1%)
Old Intelligence:
--
12 Mana
2% Mana Regen
0.07% Spell Amplication
+0.15% Magic Resistance
New Intelligence:
--
12 Mana (+25% for int heroes: 15)
1.8% Mana Regen (+25% for int heroes: 2.25)
0.07% Spell Amplication (+25% for int heroes: 0.087%)
Old Agility:
--
0.17 Armor
1 Attack Speed
0.06% Movement Speed
New Agility:
--
0.16 Armor (+25% for agi heroes: 0.2)
1 Attack Speed (+25% for agi: 1.25)
0.05% Movement Speed (+25% for agi: 0.062%) via Steam RSS News Feed "https://ift.tt/2HhQA0n"
==
* Aegis now has an alt tooltip that explains how to pronounce the item
* Tier 1 Tower Team Bounty reduced from 120 to 100
* Tier 2 Tower Team Bounty reduced from 200 to 120
* Tier 3 Tower Team Bounty reduced from 200 to 140
* Tier 4 Tower Team Bounty reduced from 200 to 160
* Range barracks team bounty reduced from 150 to 100
* Filler buildings gold bounty from 125 to 75
* Ranged creep average gold bounty reduced from 57 to 54
* Glyph duration increased from 5 to 6
* Melee Barracks HP increased from 1500 to 1800
* Shrines HP increased from 1500 to 1750
* Shrines now have 5 HP regen
* Rescaled Level 12->25 respawn time curve to be slightly less early and the same later on (changed from 48/52/54/56/58/60/70/74/76/78/82/86/90/100 to 44/46/48/50/52/54/65/70/75/80/85/90/95/100)
* Removed hero class specific perks, the bonuses now affect all classes.
* Removed Status Resistance as a Strength based attribute bonus
* Rebalanced str/int/agi bonuses below (they still provide +1 bonus damage to primary attribute holders)
* Primary Attribute now provides +25% more benefit to the bonuses it provides
Old Strength:
--
20 Health
0.71% HP Regen
0.15% Status Resistance
New Strength:
--
18 Health (+25% for str heroes: 22.5)
0.55% HP Regen (+25% for str heroes: 0.68%)
+0.08% Magic Resistance (+25% for str heroes: 0.1%)
Old Intelligence:
--
12 Mana
2% Mana Regen
0.07% Spell Amplication
+0.15% Magic Resistance
New Intelligence:
--
12 Mana (+25% for int heroes: 15)
1.8% Mana Regen (+25% for int heroes: 2.25)
0.07% Spell Amplication (+25% for int heroes: 0.087%)
Old Agility:
--
0.17 Armor
1 Attack Speed
0.06% Movement Speed
New Agility:
--
0.16 Armor (+25% for agi heroes: 0.2)
1 Attack Speed (+25% for agi: 1.25)
0.05% Movement Speed (+25% for agi: 0.062%) via Steam RSS News Feed "https://ift.tt/2HhQA0n"
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