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Showing posts from November, 2020

Now Available on Steam - Dreadlands, 20% off!

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Dreadlands is Now Available on Steam and is 20% off!* Welcome to Dreadlands! A perilous landscape brimming with potential in the form of Glow. Command one of 3 unique factions in this turn-based tactical RPG and play through their campaigns, be it solo or Co-Op, or battle it out in PvP. So far no one has tamed the Dreadlands. Will you be the first? *Offer ends November 16 at 10AM Pacific Time via Steam RSS News Feed "https://ift.tt/3eGGFjf"

Team Fortress 2 Update Released

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An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Mannpower update Dominant players are now marked for death only when carrying a powerup Shield charge meter passive refill rate reduced. Reduction is greater when carrying a powerup Items or actions that add to the shield charge meter now add less when carrying a powerup Carried buildings now deploy faster than default, but not instant Decapitating swords no longer get the base melee damage boost other melee weapons get in Mannpower Strength powerup no longer multiplies critical damage Medic Powered up medics with unpowered up targets get a less reduced heal rate (50% -> 75% of default rate) Reduced ubercharge gain on Ubersaw hit in Mannpower. 40% of regular rate if not powered up, 20% of regular rate if powered up via Steam RSS News Feed "https://ift.tt/3eBDCsH"

Left 4 Dead 2 - Update

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An update has been released for Left 4 Dead 2. - Fixed a regression that caused map exploit fixes to appear in co-op modes again. via Steam RSS News Feed "https://ift.tt/3jWpAmv"

Left 4 Dead 2 - Update

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An update has been released for Left 4 Dead 2. - Fixed The Last Stand's Village Scavenge map not having any weapons. - Recompiled common infected materials to fix visual errors on Linux. - Removed alarm glass from a non-alarm car. - Fixed Special Infected being able to trigger the helicopter flyover when leaving the bumper car building on Dark Carnival Barns. - c7m1 and c12m5: Fixed a few nav issues that caused tanks to get stuck. - c1m1: Marked all areas outside of building on ground as not allowing any spawns. - c11m5: Marked a few areas near the plane crash fire as no-threat to prevent tanks from spawning too close to the fire. via Steam RSS News Feed "https://ift.tt/2HYTAAT"

Steam Client Update Released

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A new Steam client has been released and will be automatically downloaded. Steam Library Fixed custom logo position and size not working on first game page load. Steam Overlay Fixed overlay performance issue with certain framerate/vsync combinations. SteamNetworkingSockets Fix bug causing some Windows laptops to fail to connect with certificate errors. via Steam RSS News Feed "https://ift.tt/3mOg9aO"