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Showing posts from June 1, 2020

Dota 2 Update - June 1st, 2020

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We've read feedback from the community that leveling feels harder this year. We looked into how things compare so far to last year. For battle pass players of all levels, on average players have earned 1.95% more free levels than last year. If we consider only players who after a week were below level 200, on average they have earned 7.91% more free levels than last year. However, we recognize that players still feel that they wish playing granted more, so we have a few changes included in this update: - Wagering battle point rewards are now increased by 50% - Guild contract battle point rewards are now increased by 100% - Sideshop gold for Recycling is increased by 65% - Sideshop gold for Guild contracts and upgrades are increased by 100% All these changes are effective as of this update. For sideshop gold earned through previous recycles, we will be granting the extra gold over the next few hours. via Steam RSS News Feed "https://ift.tt/3gKHJmY"

Steam Client Update Released

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A new Steam client has been released and will be automatically downloaded. Remote Play Added an option to share your IP address and attempt to establish a direct connection. The connection will still be relayed if NAT traversal fails or the relayed route is faster. Throttle downloads on the client while streaming, if that option is enabled in the Download settings Prevent downloads on the client while streaming, if "Allow downloads during gameplay" is not enabled in the Download settings Changing Remote Play settings on the client will affect any current streaming sessions Reduced the cursor scale when streaming to mobile devices Windows Fix reading battery levels on laptops. Low battery level notifications and the battery level indicator in the overlay will now work again. Linux Updated 'scout' steam runtime to 0.20200505.0 Fixes bundled zenity binary Show progress bar while updating pinned libraries Updated 'heavy' steam runtime to 0.20